Nearly every company in today's world uses computers to do business; from manufacturing to stock trading computers are everywhere. In many cases it will require some kind of manual so that the end user knows how to make the most of the application. Writing software documentation can be done by the programmer but often a technical author is employed to do the work.
A technical writer can take the technical world of programmers and designers and translate that into something the average person can understand. They can explain the usage of the application so that a novice user can navigate menus and interfaces required to do their job. Many programmers are unable to achieve this as they write from the viewpoint of a techie rather than the end user.
Many systems these days have very intuitive interfaces which require almost no documentation. Games particularly are designed so that the player learns as they go along. Early levels teach you the basics of the game and hints or tricks are introduced along the way. This technique however cannot be applied for example in running a power station.
Good technical writers usually explore the application from the standpoint of a user who needs to do a job and then writes easily understood instructions for the user to follow. The often adhere to certain standards for format and content which takes the user from startup to problem solving via the core functions. They will write in a style and tone which is specified by the company so the manual reflects their overall image.
It is important for the author to know who the audience for the manual will be. A manual containing a lot of jargon and technical terms if of very little use to an end user with little or no computer knowledge. Conversely one which explained too simply would not suit IT specialists who need to know the inner workings of an application.
It is important that any book is laid out in a clear manner, is not over wordy and flows in a logical way. The format and size of a manual are determined by the app itself. A very complex application will obviously require a lot larger document to cover all its functionality than a simple app which might be explained in a page or two.
Whatever the size or format, there are some basic facts the user need to know. They need to be able to start the application, understand what it can do and what to do in the event it goes wrong. Diagrams of the menus or screen shots can be a very useful tool and can be easily included in both printed and online documents.
Another method of writing software documentation is to have the programmer, user and writer collaborate. This means the end user can have input, while the programmer knows the information is technically correct. The end result should be a document that everyone can be happy with. A good software manual should be written so that is gives all necessary information about the product while being easy to read and understand.
A technical writer can take the technical world of programmers and designers and translate that into something the average person can understand. They can explain the usage of the application so that a novice user can navigate menus and interfaces required to do their job. Many programmers are unable to achieve this as they write from the viewpoint of a techie rather than the end user.
Many systems these days have very intuitive interfaces which require almost no documentation. Games particularly are designed so that the player learns as they go along. Early levels teach you the basics of the game and hints or tricks are introduced along the way. This technique however cannot be applied for example in running a power station.
Good technical writers usually explore the application from the standpoint of a user who needs to do a job and then writes easily understood instructions for the user to follow. The often adhere to certain standards for format and content which takes the user from startup to problem solving via the core functions. They will write in a style and tone which is specified by the company so the manual reflects their overall image.
It is important for the author to know who the audience for the manual will be. A manual containing a lot of jargon and technical terms if of very little use to an end user with little or no computer knowledge. Conversely one which explained too simply would not suit IT specialists who need to know the inner workings of an application.
It is important that any book is laid out in a clear manner, is not over wordy and flows in a logical way. The format and size of a manual are determined by the app itself. A very complex application will obviously require a lot larger document to cover all its functionality than a simple app which might be explained in a page or two.
Whatever the size or format, there are some basic facts the user need to know. They need to be able to start the application, understand what it can do and what to do in the event it goes wrong. Diagrams of the menus or screen shots can be a very useful tool and can be easily included in both printed and online documents.
Another method of writing software documentation is to have the programmer, user and writer collaborate. This means the end user can have input, while the programmer knows the information is technically correct. The end result should be a document that everyone can be happy with. A good software manual should be written so that is gives all necessary information about the product while being easy to read and understand.
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